List of Experiments / Activities
- Game Design Lab
- 1Study of tools like Unity, Maya, 3DS MAX, AR toolkit, Vuforia and Blender. Install and configure game design tools such as Unity, Blender, or Godot. Explore interfaces and basic navigation.
- 2Designing a Basic Game UI in Unity: Create a main menu and HUD (health bar, score display). Script UI interactions.
- 3Implementing AI in Unity: Create simple AI for NPCs (patrolling, detecting players). Script NPC behaviors and interactions.
- 4Import and implement sound effects and background music. Script sound triggers based on game events.
- 5Basic 3D Modeling in Blender: Create simple 3D objects like a cube, sphere, and cylinder. Apply transformations and export models.
- 6Creating a Simple Game Environment in Unity: Set up terrain, lighting, and skybox in Unity. Import 3D models and arrange them in the environment.
- 7Designing a 2D Game in Godot or Pygame: Design and prototype a simple 2D game including character design, storytelling, and levels.
- 8Physics and Interactions in Unity: Add Rigid body and Colliders to objects. Implement basic interactions like jumping and collisions.
- 9Integrating Animations in Unity: Import and apply animations to characters in Unity. Control animations using the Animator Controller.
- 10Design and implement a simple 3D game including character design, storytelling, and levels using Unity or Blender.
- Note: The instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
Course Outcomes (COs)
After completion of the course student will be able to:
- CO1Understand the essential tools and software for game design .K1, K2
- CO2Apply principles of game design by creating a basic game user interface (UI).K3
- CO3Analyze the components of game environments and AI behaviors.K4
- CO4Evaluate the effectiveness of 3D modeling and environmental design techniques.K5
- CO5Create a complete game prototype,K6
Official AKTU syllabus
This subject is on page 32 of the original AKTU PDF.