BCD651

Game Design Lab

L-T-P0-0-2 Credits1 Session2024-25 TypeLab / Practical
Appears in 1 semester

B.Tech Computer Science & Design · Sem 6 (Lab)

List of Experiments / Activities

  1. Game Design Lab
  2. 1Study of tools like Unity, Maya, 3DS MAX, AR toolkit, Vuforia and Blender. Install and configure game design tools such as Unity, Blender, or Godot. Explore interfaces and basic navigation.
  3. 2Designing a Basic Game UI in Unity: Create a main menu and HUD (health bar, score display). Script UI interactions.
  4. 3Implementing AI in Unity: Create simple AI for NPCs (patrolling, detecting players). Script NPC behaviors and interactions.
  5. 4Import and implement sound effects and background music. Script sound triggers based on game events.
  6. 5Basic 3D Modeling in Blender: Create simple 3D objects like a cube, sphere, and cylinder. Apply transformations and export models.
  7. 6Creating a Simple Game Environment in Unity: Set up terrain, lighting, and skybox in Unity. Import 3D models and arrange them in the environment.
  8. 7Designing a 2D Game in Godot or Pygame: Design and prototype a simple 2D game including character design, storytelling, and levels.
  9. 8Physics and Interactions in Unity: Add Rigid body and Colliders to objects. Implement basic interactions like jumping and collisions.
  10. 9Integrating Animations in Unity: Import and apply animations to characters in Unity. Control animations using the Animator Controller.
  11. 10Design and implement a simple 3D game including character design, storytelling, and levels using Unity or Blender.
  12. Note: The instructor may add/delete/modify/tune experiments, wherever he/she feels in a justified manner
Course Outcomes (COs)5 outcomes

After completion of the course student will be able to:

  1. CO1Understand the essential tools and software for game design .K1, K2
  2. CO2Apply principles of game design by creating a basic game user interface (UI).K3
  3. CO3Analyze the components of game environments and AI behaviors.K4
  4. CO4Evaluate the effectiveness of 3D modeling and environmental design techniques.K5
  5. CO5Create a complete game prototype,K6

Official AKTU syllabus

This subject is on page 32 of the original AKTU PDF.

Official AKTU syllabus PDF ↗