BCD052

Multimedia and Animation

L-T-P3-0-0 Credits3 Session2024-25 TypeTheory
Appears in 1 semester

B.Tech Computer Science & Design · Sem 5 (Departmental Elective-II)

Syllabus

5 units · 40 lecture hours
Unit1

Unit 1: INTRODUCTION TO MULTIMEDIA

8 hrs

Definitions, Elements, Multimedia Hardware and Software, Distributed multimedia systems, challenges: security, sharing / distribution, storage, retrieval, processing, computing. Multimedia metadata, Multimedia databases, Hypermedia, Multimedia Learning.

Unit2

Unit 2

8 hrs

MULTIMEDIA FILE FORMATS AND STANDARDS File formats – Text, Image file formats, Graphic and animation file formats, Digital audio and Video file formats, Color in image and video, Color Models. Multimedia data and file formats for the web.

Unit3

Unit 3

8 hrs

MULTIMEDIA AUTHORING Authoring metaphors, Tools Features and Types: Card and Page Based Tools, Icon and Object Based Tools, Time Based Tools, Cross Platform Authoring Tools, Editing Tools, Painting and Drawing Tools, 3D Modeling and Animation Tools, Image Editing Tools, audio Editing Tools, Digital Movie Tools, Creating interactive presentations, virtual learning, simulations.

Unit4

Unit 4

8 hrs

ANIMATION Principles of animation: staging, squash and stretch, timing, onion skinning, secondary action, 2D, 2 ½ D, and 3D animation, Animation techniques: Keyframe, Morphing, Inverse Kinematics, Hand Drawn, Character rigging, vector animation, stop motion, motion graphics, , Fluid Simulation, skeletal animation, skinning Virtual Reality, Augmented Reality.

Unit5

Unit 5

8 hrs

MULTIMEDIA APPLICATIONS Multimedia Big data computing, social networks, smart phones, surveillance, Analytics, Multimedia Cloud Computing, Multimedia streaming cloud, media on demand, security and forensics, Online social networking, multimedia ontology, Content based retrieval from digital libraries.

Course Outcomes (COs)5 outcomes

After completion of the course student will be able to:

  1. CO1To grasp the fundamental knowledge of Multimedia elements and systemsK1
  2. CO2To get familiar with Multimedia file formats and standardsK2
  3. CO3To learn the process of Authoring multimedia presentationsK3
  4. CO4To learn the techniques of animation in 2D and 3D and for the mobile UIK1, K1
  5. CO5To explore different popular applications of multimediaK1, K2

Text Books

  1. Ze-Nian Li, Mark S. Drew, Jiangchuan Liu, Fundamentals of Multimedia”, Third Edition, Springer Texts in Computer Science, 2021. (UNIT-I, II, III)
  2. John M Blain, The Complete Guide to Blender Graphics: Computer Modeling & Animation, CRC press, 3rd Edition, 2016.
  3. Gerald Friedland, Ramesh Jain, “Multimedia Computing”, Cambridge University Press, 2018.
  4. Prabhat K.Andleigh, Kiran Thakrar, “Multimedia System Design”, Pearson Education, 1st Edition, 2015.
  5. Mohsen Amini Salehi, Xiangbo Li, “Multimedia Cloud Computing Systems”, Springer Nature, 1st Edition, 2021.
  6. Rogers David, “Animation: Master – A Complete Guide (Graphics Series)”, Charles River Media, 2006.
  7. Rick parent, “Computer Animation: Algorithms and Techniques”, Morgan Kauffman, 3rd Edition, 2012.
  8. Emilio Rodriguez Martinez, Mireia Alegre Ruiz, “UI Animations with Lottie and After Effects: Create, render, and ship stunning After Effects animations natively on mobile with React Native”, Packt Publishing, 2022.

Official AKTU syllabus

This subject is on page 14, 15 of the original AKTU PDF.

Official AKTU syllabus PDF ↗